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  • Native_SDK
  • .clang-format
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  • Omar Zohdi's avatar
    PowerVR Graphics SDK v5.4 Release. · fa7396af
    Omar Zohdi authored Nov 06, 2019
    SDK 19.2(v5.4) release.
    Native SDK:
    * MoltenVK Support added for MacOS.
    * Updated Android build tools to 29, Gradle wrapper to 5.1, Gradle plugin to 3.5, CMake to 3.10.2, MoodyCamel::Concurrent Queue, and optimised android builds.
    * Improved the use of CMake throughout the SDK, making example CMakeLists.txt shorter.
    * Framework Bugfixes: pvr::assertion bug fix, OpenGL ES UIRenderer winding order and depth mask fix, StructuredBufferView's copy constructor, pvr::Log performance issue.
    * Framework features: PVRShell life-cycle optimisation, PVRCore added ability to build versions without some external projects, added conversions between AxisAlignedBox and AxisAlignedBoxMinMax, improved AxisAlignedBoxMinMax initialisation values.
    * OpenGLES IBL example now uses VBO for the spheres.
    * Added the ability to pass a smart pointer to a Model when constructing a ModelGLES, allowing the ModelGLES to manage the lifetime of the Model.
    * Added a pure (non-graphic) OpenCL example, OpenCLMatrixMultiplication
    * Improved pvr::utils::createImage and pvr::utils::createBuffer respectively to use the correct CreateInfo structures. reordered pvrvk::ImageCreateInfo default parameters.
    * Dropped AssetReader and AssetWriter interfaces and replaced them with functions, generally optimised the usage of Streams.
    * Added MinGW support
    * Revamp of the synchronisation used in VulkanParticleSystem based on latest synchronisation findings, optimising usage of the particle system
    * Made a number of changes to the .clang-format file.
    * Added touch screen support for non-window system (NullWS) Linux platforms.
    
    PVRFrame:
    * Added support for EGL_KHR_wait_sync.
    * Fixed a bug in eglTerminate() where contexts and surfaces were being incorrectly destroyed while they were still bound to a thread.
    
    Refer to our release notes for more details about the changes:
    https://www.imgtec.com/developers/powervr-sdk-tools/whats-new/#2019r2
    fa7396af
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