Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
N
Native_SDK
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • Native_SDK
  • Repository

Switch branch/tag
  • Native_SDK
  • examples
  • OpenGLES
  • PVRScopeExample
  • FragShader_ES2.fsh
Find file
BlameHistoryPermalink
  • Omar Zohdi's avatar
    OpenGL ES 2.0 Support fixes · 4cc5ca8c
    Omar Zohdi authored Nov 18, 2019
    Changed SDK logo to be POT for better compatibility with an OpenGL ES 2 context.
    Disabled Gamma correction in OpenGL ES 2.0 contexts.
    Added a flag to allow building only OpenGL ES 2.0 examples
    Fixed cases where a result of VK_SUBOPTIMAL_KHR would throw and exception.
    4cc5ca8c
FragShader_ES2.fsh 2.36 KB
EditWeb IDE
×

Replace FragShader_ES2.fsh

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.