Commit fa3a1ec0 by senthuran Committed by omarzohdi

Added missing libEGL and libGLESv2 libraries for windows and linux, 32 and 64 bit.

parent 025252ac
.. figure:: ./Documentation/SDKBrowser/images/WelcomeGraphic.png .. figure:: ./docs/SDKBrowser/images/WelcomeGraphic.png
=============== ===============
The PowerVR SDK The PowerVR SDK
...@@ -25,7 +25,7 @@ The examples themselves are mostly code samples intended to: ...@@ -25,7 +25,7 @@ The examples themselves are mostly code samples intended to:
The examples are built on top of the framework in such a way so that only the relevant code is left. The examples are built on top of the framework in such a way so that only the relevant code is left.
Developers can join the PowerVR Insider programme and interact with our Developers can join the PowerVR Insider programme and interact with our
online Community at `www.powervrinsider.com <http://www.powervrinsider.com>`_. Also visit online Community at `http://www.imgtec.com/developers/ <http://http://www.imgtec.com/developers/>`_. Also visit
our `Contact <./Contact.html>`_ page for further details on how to get our `Contact <./Contact.html>`_ page for further details on how to get
in touch with us. in touch with us.
...@@ -34,7 +34,7 @@ Release Notes ...@@ -34,7 +34,7 @@ Release Notes
For the latest version of the Release Notes detailing what's changed in For the latest version of the Release Notes detailing what's changed in
this release of the PowerVR Tools and SDK. please visit this release of the PowerVR Tools and SDK. please visit
`Release Notes <https://community.imgtec.com/download-notes/>`_. `Release Notes <https://www.imgtec.com/developers/powervr-sdk-tools/whats-new/>`_.
Building Building
-------- --------
...@@ -42,7 +42,7 @@ Building ...@@ -42,7 +42,7 @@ Building
The PowerVR SDK uses CMake for building for any platform, and additionally Gradle for Android. The PowerVR SDK uses CMake for building for any platform, and additionally Gradle for Android.
Navigate to the root of the SDK or any example and run cmake from a folder you create. Navigate to the root of the SDK or any example and run cmake from a folder you create.
For android, navigate to a the build-android folder of the item you wish to build and use gradle. For android, navigate to a the build-android folder of the item you wish to build and use gradle.
** For detailed instructions for building the SDK, see `BUILD.rst <BUILD.rst>`_ ** *For detailed instructions for building the SDK, see `BUILD.rst <BUILD.rst>`_*
Platform Setup Platform Setup
-------------- --------------
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
DeferredShadingPFX DeferredShadingPFX
================== ==================
.. figure:: ./DeferredShading.png .. figure:: ./DeferredShadingPFX.png
Duplicates the DeferredShading example using simple PFX scene description to describe this complex rendering scenario Duplicates the DeferredShading example using simple PFX scene description to describe this complex rendering scenario
...@@ -20,4 +20,4 @@ Controls ...@@ -20,4 +20,4 @@ Controls
-------- --------
- Action1- Pause - Action1- Pause
- Action2- Orbit camera - Action2- Orbit camera
- Quit- Close the application - Quit- Close the application
\ No newline at end of file
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