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Support redefinition of textures through glTexImage2D. · 29d27005daniel@transgaming.com authored
TRAC #11316. Keep a dirty data flag, recreate the texture when it is set. Texture now owns getTexture() and calls a virtual createTexture method when the derived classes need to recreate. Signed-off-by: Daniel Koch Author: Andrew Lewycky <andrew.lewycky@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@12 736b8ea6-26fd-11df-bfd4-992fa37f6226
29d27005
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