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Remove switch fall-through on HLSL · 2cd7a0edOlli Etuaho authored
Remove fall-through from non-empty labels in switch statements. Tested with dEQP-GLES3.functional.shaders.*switch*. All pass except for tests that require dFdx/dFdy, which fail for an unrelated reason. Additional test coverage could still be useful for cases where a label is terminated by a continue or return statement. BUG=angle:921 Change-Id: I4741867789a9308d66d0adeabdaf83907106e2d2 Reviewed-on: https://chromium-review.googlesource.com/254550Tested-by:
Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Zhenyao Mo <zmo@chromium.org>
2cd7a0ed
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