-
ANGLE depends statically on D3DCompiler_x.dll. · 35ce8e1capatrick@chromium.org authored
This prevents D3DX9 from loading and unloading the DLL whenever D3DXCompileShader is called. Apart from being slow, especially when a debugger is attached, it is not possible for ANGLE to load DLLs after the Chrome sandbox has been enabled. Review URL: http://codereview.appspot.com/4282046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@571 736b8ea6-26fd-11df-bfd4-992fa37f6226
35ce8e1c
×