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Keep track of applied textures and dirty state to minimize D3D calls. · 38e76e53daniel@transgaming.com authored
TRAC #15703 Issue=86 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@588 736b8ea6-26fd-11df-bfd4-992fa37f6226
38e76e53
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