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Implement non-support for compressed textures. · 41430498daniel@transgaming.com authored
TRAC #11339 * glCompressedTexImage2D and glCompressedTexSubImage2D verify parameters and then fail with GL_INVALID_ENUM since there are no supported formats. * glGetIntegerv recognises GL_NUM_COMPRESSED_TEXTURE_FORMATS (returns 0) and GL_COMPRESSED_TEXTURE_FORMATS (returns none). Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Original-Author: Andrew Lewycky <andrew.lewycky@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@19 736b8ea6-26fd-11df-bfd4-992fa37f6226
41430498
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