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D3D11: Optimize Renderer11::drawArrays. · 4166f014Jamie Madill authored
Uses inlining and more efficient computation re-use to streamline this function. Bug: angleproject:2575 Change-Id: Ib13e32811f56ec9a010ed66f298d4235e5c6807d Reviewed-on: https://chromium-review.googlesource.com/1067120Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
4166f014
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