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Don't convert normalized integer types, they are interpreted as floating-point in the shader. · 07765506shannon.woods@transgaming.com authored
TRAC #22440 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1871 736b8ea6-26fd-11df-bfd4-992fa37f6226
07765506
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