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D3D11: Refactor InputLayout cache. · 53fd1552Jamie Madill authored
Using a much more compact input layout structure allows us to save quite a bit of time comparing input layouts, or computing hashes. A subsequent patch shrinks the size of the structure further. BUG=angleproject:959 Change-Id: I7a0f10428cc7e96967e60cc085ff2e8779718978 Reviewed-on: https://chromium-review.googlesource.com/277288Reviewed-by:
Kenneth Russell <kbr@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
53fd1552
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