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Revert "Always use sized internal formats for textures in TextureGL." · 589a0badGeoff Lang authored
Causing failures on the Intel and AMD bots which seem to have incorrect rounding for 1-bit alpha formats. This reverts commit 0bcb68f3. Change-Id: I00d333b5c10ba3f41d54bec95769f4baf07b0771 Reviewed-on: https://chromium-review.googlesource.com/288206Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
589a0bad
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