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Move sampler validation to the GL layer. · 6fa156b6Jamie Madill authored
This previously was D3D-only, but is required for every draw call. This completes the work of removing the D3D-specific Impl methods from ProgramImpl. Also add several regression tests to cover texture and sampler validation. BUG=angleproject:1123 Change-Id: I167cbc8f47b4a397d2ae6cc507bdac35168bcacd Reviewed-on: https://chromium-review.googlesource.com/299400Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
6fa156b6
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