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Fix using the incorrect vertex count in instancing drawing using the streaming buffer. · 9b4f3849Jamie Madill authored
This could cause visual corruption from reading past the end of initialized vertex data. R=geofflang@chromium.org, shannonwoods@chromium.org ANGLEBUG=467 Review URL=https://codereview.appspot.com/12937045 Test=WebGL CTS 1.0.2
9b4f3849
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