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Vulkan: Fix image layout barriers for tessellation shaders · eae262e7Shahbaz Youssefi authored
Also fixes a bug where invalid stages may be specified for example if AllGraphicsReadOnly or DepthStencilReadOnly layouts are used and geometry or tessellation shaders are not supported by the implementation. Bug: angleproject:5557 Change-Id: Ia25a6aec8138c67701c63da65783263d8a7bda27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2653911 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Tim Van Patten <timvp@google.com>
eae262e7
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