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ES31: Add atomic counter for GLSL parsing · 4cdac9ebjchen10 authored
This makes shader compiler support the new basic type 'atomic_uint' and validate its layout qualifiers properly. BUG=angleproject:1729 TEST=angle_unittests:AtomicCounterTest angle_deqp_gles31_tests:dEQP-GLES31.functional.atomic_counter.layout.invalid* angle_deqp_gles31_tests:dEQP-GLES31.functional.debug.negative_coverage.*.atomic* Change-Id: Ia237eadf6ea72314f436a0abbb93a05598e71eba Reviewed-on: https://chromium-review.googlesource.com/500088 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Jamie Madill <jmadill@chromium.org>
4cdac9eb
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