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Fix releasing textures after we kill D3D11. · cc4cd292Jamie Madill authored
This bug was crashing the IncompleteTextureTest in Release mode. Fix this by releasing the textures before we free the D3D11 libraries. BUG=angle:838 Change-Id: I771e4cc6876e3529c5d26f36711dea9181e631f0 Reviewed-on: https://chromium-review.googlesource.com/231247Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
cc4cd292
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