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  • angle
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  • SearchSymbol.cpp
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  • daniel@transgaming.com's avatar
    Only initialize through a temporary variable if the same symbol name is used in… · bdfb2e50
    daniel@transgaming.com authored Nov 15, 2010
    Only initialize through a temporary variable if the same symbol name is used in the initialization expression.
    TRAC #13627
    The previous patch can generate a lot of unnecessary temporary variables. By first checking whether the same symbol name is reused the clutter is reduced to an absolute minimum (typical shaders won't rely on this odd GLSL semantic behavior so the workaround is hardly ever needed).
    Signed-off-by: Daniel Koch
    
    Author:    Nicolas Capens
    
    git-svn-id: https://angleproject.googlecode.com/svn/trunk@479 736b8ea6-26fd-11df-bfd4-992fa37f6226
    bdfb2e50
SearchSymbol.cpp 755 Bytes
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