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  • angle
  • src
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  • MapLongVariableNames.cpp
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  • shannon.woods@transgaming.com's avatar
    Fixed 64-bit integer truncation issues in shader translator. · d64b3dab
    shannon.woods@transgaming.com authored Feb 28, 2013
    This is an incompatible API change, but one which is necessary in
    order to improve correctness of the code. The API version in
    ShaderLang.h is updated and, unfortunately, the define renamed to
    something less ambiguous due to conflicts on some Android buildbots.
    Temporary patches in Chromium and WebKit will be landed separately to
    support this upgrade.
    
    BUG=403,404,405,406,407,408,409
    Review URL: https://codereview.appspot.com/7300058
    
    
    Conflicts:
    	include/GLSLANG/ShaderLang.h
    
    git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1960 736b8ea6-26fd-11df-bfd4-992fa37f6226
    d64b3dab
MapLongVariableNames.cpp 2.94 KB
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