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Store the BuildInResources in the Compiler class so the draw buffer data can be… · 28d0d477
Store the BuildInResources in the Compiler class so the draw buffer data can be read during shader output. TRAC #22668 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@2020 736b8ea6-26fd-11df-bfd4-992fa37f6226
28d0d477
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