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Disable MRT support when using D3D10 feature levels. · aa82495cGeoff Lang authored
D3D10 cards perform poorly when the pixel shader outputs to multiple render targets that are not bound. BUG=325581 Change-Id: I13f6f98861ffeb77cd21f7401ded4425e4ea7841 Reviewed-on: https://chromium-review.googlesource.com/185400Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
aa82495c
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