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  • angle
  • src
  • libGLESv2
  • renderer
  • d3d11
  • InputLayoutCache.cpp
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  • Geoff Lang's avatar
    Cache bound vertex and index buffers by ID3D11Buffer instead of serial. · 28b47909
    Geoff Lang authored Mar 13, 2014
    Since a DirectBuffer11 may return different buffers from getBuffer
    depending on the required buffer type and if the internal buffers are
    dirty or not, the current serial is not reliable.  Use the actual buffer
    object so that there can be no missmatch.
    
    BUG=350581
    
    Change-Id: I23ead63c2f626fc94ccc216201fa8ddc5b652c1b
    Reviewed-on: https://chromium-review.googlesource.com/189538Reviewed-by: 's avatarShannon Woods <shannonwoods@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    28b47909
InputLayoutCache.cpp 7.27 KB
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