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  • glslang_tab.cpp
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  • Zhenyao Mo's avatar
    Shaders should fail compile if a boolean's precision is specified · ed14b79d
    Zhenyao Mo authored May 08, 2014
    Tested and no regression on WebGL conformance 1.0.3
    
    BUG=angle:628
    BUG=368874
    TEST=http://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/boolean_precision.html
    
    Change-Id: Ie74616c3ab846eea19f4bd4a041fc0f00d55f151
    Reviewed-on: https://chromium-review.googlesource.com/198884Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@chromium.org>
    Tested-by: 's avatarZhenyao Mo <zmo@chromium.org>
    ed14b79d
glslang_tab.cpp 195 KB
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