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  • angle
  • src
  • libGLESv2
  • renderer
  • d3d11
  • VertexBuffer11.cpp
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  • Jamie Madill's avatar
    Remove VertexBuffer::requiresConversion. · a5d67475
    Jamie Madill authored Feb 04, 2014
    Since we now have Renderer methods to query formats for vertex inputs,
    we can get rid of the remaining calls to VertexBuffer which we used
    to query properties of vertex formats.
    
    Change-Id: I9e57d1d9bf80296aef271877fdd97a16d29114af
    Reviewed-on: https://chromium-review.googlesource.com/184522Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    a5d67475
VertexBuffer11.cpp 5.85 KB
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