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Add an option to initialize varyings without static use in vertex shaders · 4a667fe9Zhenyao Mo authored
ANGLEBUG=554 TEST=webgl conformance test on mac: shaders-with-varyings.html r=kbr@chromium.org,nicolascapens@chromium.org cc=alokp@chromium.org,shannonwoods@chromium.org Change-Id: I2e692d43fb15f1cf3ade3e398020d1fedb2b32f0 Reviewed-on: https://chromium-review.googlesource.com/185922Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Zhenyao Mo <zmo@chromium.org> Conflicts: src/common/version.h src/compiler/translator/Compiler.cpp Change-Id: If7db13ef345bd6199d4ea0d7786f0de20885f2f3 Reviewed-on: https://chromium-review.googlesource.com/186144Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Zhenyao Mo <zmo@chromium.org>
4a667fe9
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