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  • Compiler.cpp
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  • Jamie Madill's avatar
    Consolidate shader variable storage in Compiler. · ed27c729
    Jamie Madill authored Jul 02, 2014
    The Compiler base class now stores all the shader variables and
    interface block information, instead of duplicating the information
    in the HLSL translator.
    
    BUG=angle:466
    
    Change-Id: Ia69079fde64fbd6b0cbfc66defd5e37d99ee3e6e
    Reviewed-on: https://chromium-review.googlesource.com/206020Reviewed-by: 's avatarZhenyao Mo <zmo@chromium.org>
    Reviewed-by: 's avatarNicolas Capens <capn@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    ed27c729
Compiler.cpp 17.7 KB
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