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  • TranslatorGLSL.cpp
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  • Jamie Madill's avatar
    Return shader variable information using GLenum values. · 183bde55
    Jamie Madill authored Jul 02, 2014
    Instead of duplicating GL header define values, explictly return
    GLenum for variable queries in the shader inspection API. This
    reduces the duplicate defines in the shader compiler header.
    
    BUG=angle:466
    
    Change-Id: Iddaaff597b188251fa2e546f352bf77ab3ac43bc
    Reviewed-on: https://chromium-review.googlesource.com/205860Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarZhenyao Mo <zmo@chromium.org>
    Reviewed-by: 's avatarNicolas Capens <capn@chromium.org>
    183bde55
TranslatorGLSL.cpp 2.24 KB
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