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  • angle
  • src
  • compiler
  • translator
  • TranslatorHLSL.cpp
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  • Jamie Madill's avatar
    Add a uniform register query to the translator. · 9fe25e9e
    Jamie Madill authored Jul 18, 2014
    This returns the uniform index that we assigned for default uniforms.
    All the dependent structure offsets can be determined from the base
    register, so we won't have to store uniform information in the shader
    variable.
    
    BUG=angle:466
    
    Change-Id: I0dd05251e8dba00c20d09fd865dfb150de56738e
    Reviewed-on: https://chromium-review.googlesource.com/207254Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarZhenyao Mo <zmo@chromium.org>
    Reviewed-by: 's avatarNicolas Capens <capn@chromium.org>
    9fe25e9e
TranslatorHLSL.cpp 1.75 KB
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