Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libGLESv2
  • Framebuffer.cpp
Find file
BlameHistoryPermalink
  • Geoff Lang's avatar
    Reduce the number of TextureFormatCaps members. · 6cf8e1b9
    Geoff Lang authored Jul 03, 2014
    Since GL has no notion of texture formats that can be used for different
    types of textures, merge the TextureFormatCaps texture support members.
    
    Also merge the various renderability members since the texture type is
    enough to determine what type of renderable a format is.
    
    BUG=angle:658
    
    Change-Id: I7cba50b147fcca8f3880d65c06c57df9c65ed19c
    Reviewed-on: https://chromium-review.googlesource.com/206830Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
    6cf8e1b9
Framebuffer.cpp 19.6 KB
EditWeb IDE
×

Replace Framebuffer.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.