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Store compact and expanded shader variables. · 23a8a433Jamie Madill authored
The current shader API ShGetVariableInfo relies on an expanded list of shader variables. That means that struct, or user-defined variables, are expanded into separate entries for the app to easily query struct members. The new API will preserve the struct layout, so we can store both to support both the old and new queries. BUG=angle:466 Change-Id: Id30a1d7d1bb49c7e745510e0d699f94ad3184b9c Reviewed-on: https://chromium-review.googlesource.com/206569Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Nicolas Capens <capn@chromium.org>
23a8a433
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