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  • Compiler.cpp
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  • Zhenyao Mo's avatar
    For SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS, assign precision to temp variables. · daf56572
    Zhenyao Mo authored Aug 06, 2014
    Otherwise on Windows or other platforms with GLES backend, using this workaround
    will trigger shader compile failure.
    
    For the moment, to simplify the workaround, for any missing precisions in float,
    we always assign the highest available precion to it.
    
    BUG=angle:695
    TEST=webgl conformance tests
    
    Change-Id: I810579442bc7fc61d6a52b76aff31a779046fa22
    Reviewed-on: https://chromium-review.googlesource.com/211253Tested-by: 's avatarZhenyao Mo <zmo@chromium.org>
    Reviewed-by: 's avatarKenneth Russell <kbr@chromium.org>
    daf56572
Compiler.cpp 18.8 KB
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