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Add new shader inspection APIs. · e294bb87Jamie Madill authored
Each new entry point corresponds to one of the variable types: varyings, attributes, uniforms, output variables, and interface blocks. They return a pointer to the vector with all of the parsed variables, which then the app can copy to its own memory. Currently we do not support the staticUse field in the HLSL translator. BUG=angle:466 Change-Id: I7dc09e761ab070feef5360ad27740110c44853b3 Reviewed-on: https://chromium-review.googlesource.com/208750Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Nicolas Capens <capn@chromium.org>
e294bb87
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