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More shader refactor cleanup · 7162096eBrandon Jones authored
Removed VertexShader and FragmentShader in favor of using a single Shader object Used VertexShaderD3D and FragmentShaderD3D directly when appropriate. BUG=angle:731 Change-Id: Ib1ffdf85ee0bfa7c88bb9ddb1029ccbd63a9dbe1 Reviewed-on: https://chromium-review.googlesource.com/213840Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tested-by:
Brandon Jones <bajones@chromium.org>
7162096e
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