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Drop support for the old "full multiplexed" MRT shaders. · f9479effJamie Madill authored
This will simplify the code somewhat. It should no longer be necessary now that we have the nVidia workaround. BUG=angle:705 Change-Id: I1abe1abd9f03472341ce4315975a76c56b252bb4 Reviewed-on: https://chromium-review.googlesource.com/216111Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
f9479eff
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