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Don't run the DrawBuffers tests in D3D9. · 49f9dd45Jamie Madill authored
We only support MRT on the D3D11 Renderer for now, so we can skip running these tests entirely on the D3D9 back-end. BUG=angle:769 Change-Id: I442936fe987ae1749d5ee7626f6a4737e824ac6f Reviewed-on: https://chromium-review.googlesource.com/221063Reviewed-by:
Brandon Jones <bajones@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
49f9dd45
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