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  • Zhenyao Mo's avatar
    Invariant related processing. · 94ac7b78
    Zhenyao Mo authored Oct 15, 2014
    * Fix a bug in PreProcessor for STDGL pragma.
    * Record all invariant settings and set them in ShaderVariable.
    * Write #pragma STDGL invariant(all) in GL
    
    BUG=angle:776
    TEST=https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/shaders-with-invariance.html
    
    Change-Id: Ie28b75480deed79f0c9f26e3b98f1778d1290182
    Reviewed-on: https://chromium-review.googlesource.com/223610Tested-by: 's avatarZhenyao Mo <zmo@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    94ac7b78
Compiler.h 7.85 KB
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