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Reject shaders of a version that the compiler doesn't support. · db9b40b0Zhenyao Mo authored
For example, WebGL 1.0 compiler should not compile WebGL 2.0 shaders. BUG=angle: TEST=815 Change-Id: Iaec66fa5127426778aff6e3891e2c214048d7457 Reviewed-on: https://chromium-review.googlesource.com/226380Tested-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
db9b40b0
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