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  • angle
  • src
  • libGLESv2
  • angletypes.cpp
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  • Jamie Madill's avatar
    Fix TextureD3D::setData for depth-stencil textures. · ec6de4ec
    Jamie Madill authored Oct 20, 2014
    D3D11 requires us to NULL the update region parameter when updating
    depth stencil textures. For these textures, we can't always use the
    subdata workaround, so disable it entirely for these textures.
    
    BUG=angle:729
    BUG=365078
    
    Change-Id: I44258dd1b8937b1aebcb3a73de835698805537e0
    Reviewed-on: https://chromium-review.googlesource.com/222911Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    ec6de4ec
angletypes.cpp 5.85 KB
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