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Remove getData from BufferImpl. · 9ae396bbJamie Madill authored
We only ever call this method inside the D3D Renderer, so we can downcast to BufferD3D and call getData on the D3D-specific type. Leave a FIXME for handling index range validation, which will need a CPU-side data cache. Change-Id: Iaf71bc8055869a8561777b6b36f67e376a1d0b81 Reviewed-on: https://chromium-review.googlesource.com/224654Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
9ae396bb
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