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  • glslang_tab.cpp
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  • Olli Etuaho's avatar
    Fix null check after addUnaryMath is called for a built-in function · 2aafa18b
    Olli Etuaho authored Jan 08, 2015
    The intermTypedNode pointer null check should be done before the pointer
    is used, not after. In practice the pointer should never be null if
    IntermUnary::promote() is consistent with the built-in function table,
    but it's useful to have the null check as a fail-safe when developing.
    
    Change-Id: I24e0d7399ef9d628f474e99fbca08dbd67fdd8c3
    Reviewed-on: https://chromium-review.googlesource.com/240411Tested-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    2aafa18b
glslang_tab.cpp 182 KB
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