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Move egl texture binding to the base texture class. · 7c973eaaGeoff Lang authored
It's still only valid to bind a 2D texture but the validation layer verifies that. BUG=angle:681 Change-Id: I744dc32f9bd0f69b1e1235b8feef7e796167d033 Reviewed-on: https://chromium-review.googlesource.com/236931Reviewed-by:
Brandon Jones <bajones@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
7c973eaa
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