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Fix 2D tex array buffer unpacking. · 846ca843Jamie Madill authored
In some cases, when an unpack buffer is enabled, we would use the incorrect layer offset, because we would think the pixel pointer was NULL. Use a new parameter instead of the double "null" meaning to fix this. This fixes several tests in the dEQP texture specification group. (EG: dEQP-GLES3.functional.texture.specification.teximage3d_pbo) BUG=angle:899 Change-Id: If96bba6987a04653301efc348d32de372a237aa1 Reviewed-on: https://chromium-review.googlesource.com/244092Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org>
846ca843
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