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  • blocklayout.cpp
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  • Jamie Madill's avatar
    Use correct non-square register count in structs. · f4780c1c
    Jamie Madill authored Feb 11, 2015
    For struct varyings with nested structs, we would count registers
    incorrectly, and produce D3D link errors.
    
    This fixes tests in the dEQP's shaders.linkage.varying.struct.
    
    BUG=angle:910
    
    Change-Id: I47ea6dba36bf57cf94a7e7f30997c6c9096c2b40
    Reviewed-on: https://chromium-review.googlesource.com/247243Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarZhenyao Mo <zmo@chromium.org>
    f4780c1c
blocklayout.cpp 7.81 KB
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