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Fix issues with computing discontinuous loops · 3873cd0bOlli Etuaho authored
AST analysis to narrow down usage of [[loop]] and [[unroll]] failed to account for break statements inside switch statements. Add switch statement handling. This fixes asserts/crashes in dEQP tests. BUG=angleproject:937 TEST=dEQP-GLES3.functional.shaders.switch.* Change-Id: I04fdfe4733772a2a234934123bbfacf0376df562 Reviewed-on: https://chromium-review.googlesource.com/265191Tested-by:
Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
3873cd0b
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