-
Optimize Texture binding by only applying referenced textures. · f51bc795Geoff Lang authored
Update ProgramGL to track which the current values of sampler uniforms so that only the currently applied texture units have to be bound for the draw call. BUG=angleproject:882 Change-Id: I280aa106172b13a5fbb31cdefba27b6691c0a0e4 Reviewed-on: https://chromium-review.googlesource.com/264803Reviewed-by:
Kenneth Russell <kbr@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
f51bc795
×