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D3D11: Refactor InputLayout cache. · 531d5f45Jamie Madill authored
*re-land with fix for cache overflowing* Using a much more compact input layout structure allows us to save quite a bit of time comparing input layouts, or computing hashes. A subsequent patch shrinks the size of the structure further. BUG=angleproject:959 Change-Id: If240bb7c84d78fc8c9fb6f9049bf71d8a81c97c6 Reviewed-on: https://chromium-review.googlesource.com/283227Reviewed-by:
Geoff Lang <geofflang@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
531d5f45
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