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  • src
  • tests
  • gl_tests
  • ProgramBinaryTest.cpp
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  • Austin Kinross's avatar
    Improve D3D GetProgramBinary chipset validation · 137b1517
    Austin Kinross authored Jun 17, 2015
    - Check chipset identifying info before trying to compile shaders
    - Check device feature level when loading a binary
    - Use chipset VendorID/DeviceID etc instead of LUID so that program
      binaries remain valid across system reboots
    
    Change-Id: I88ba4543bb990956d1d8fb324abf9784d72950cd
    Reviewed-on: https://chromium-review.googlesource.com/280428Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    137b1517
ProgramBinaryTest.cpp 14 KB
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