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Lazily load the HLSL compiler DLL. · a8bb9cdcJamie Madill authored
If the user is loading resources straight from the disk with the binary shader cache, they shouldn't need to load the compiler DLL at all. Note: might be a good idea to track more statistics here. BUG=angleproject:1014 Change-Id: Ie75dcce3eb249347c545f1bbca7d0977df7addee Reviewed-on: https://chromium-review.googlesource.com/282554Reviewed-by:
Kenneth Russell <kbr@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
a8bb9cdc
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