-
Reland of "D3D11: Fix draw perf regression with input layouts." · bd136f9aJamie Madill authored
f8dd7b10 fixed unnecessary shader compiles, but introduced a draw call perf regression. Fix the regression robustly by storing a minimal set of input layout elements/vertex attribute info, but also handle the case where the vector sizes mismatch between a cached and new vertex layout. Reland with fix for comparison warning. BUG=510151 Change-Id: I578ddbb5b5bb12e7c1a901f23c7b5fcbd64b5d23 Reviewed-on: https://chromium-review.googlesource.com/292460Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
bd136f9a
×