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  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • ShaderGL.cpp
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  • Jamie Madill's avatar
    Make PackedVarying a D3D-only type. · 4cff2477
    Jamie Madill authored Aug 21, 2015
    The register assignment stuff only applies to the D3D back-end.
    Cleans up the GL back-ends use of PackedVarying, and will lead
    to future cleanups relating to packing varyings.
    
    BUG=angleproject:1123
    
    Change-Id: Iaaa5fc03577e5b61ea6ae76ee1e15ad608037f34
    Reviewed-on: https://chromium-review.googlesource.com/295190Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
    4cff2477
ShaderGL.cpp 4.06 KB
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